Archives for the 'Video Games' Category

Half Life Orange Box Impressions

Published on 11 Oct 2007 at 8:17 am. 2 Comments.
Filed under Video Games.

OK, despite the graphic, so far I’ve only played Team Fortress 2 and Portal. At first I thought I might replay Half-Life 2, then go into Episode 1 and Episode 2… then I remembered how many games are coming out this fall and realized that wouldn’t work!
TF2 is awesome. It’s the kind of team- and […]

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Microsoft Un-Reneges On Free Repair for Defective 360s

Published on 5 Sep 2007 at 8:39 am. 1 Comment.
Filed under Video Games.

Yes I am a lazy blogger lately. But my sense of honor compelled me to note that Microsoft has un-flip-flopped: repairs on launch 360s are once again free, and they are refunding repair fees previously paid. Yesterday my refund check arrived. Now to convert that check directly into a new game…

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Pirates of the Burning Sea Flag Preview Tool

Published on 13 Jul 2007 at 6:21 pm. 1 Comment.
Filed under Video Games.

One of the cool features of the forthcoming MMORPG Pirates of the Burning Sea is the ability for players to create custom flags and sails to fly from their ships. Although the game is not yet available (except in closed beta), the flag sumbission and approval process is already in place. There’s a pretty active […]

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Microsoft Reneges On Free Repair for Defective 360s

Published on 29 May 2007 at 8:54 am. 1 Comment.
Filed under Video Games.

Well, it finally happened: my launch-day Xbox 360 bit the dust last week. One second I was infiltrating Port Royal as the infamous Jack Sparrow, the next, frozen screen. I rebooted and there were the three flashing red lights. Damn.
I wasn’t too concerned because I remembered that back in September 2006, they admitted that there […]

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Write Your Own 360 Games

Published on 11 Dec 2006 at 3:25 pm. 1 Comment.
Filed under Video Games.

XNA Game Studio went gold today. This is a set of tools that lets you develop games on your PC and play them (or other people’s games) on your Xbox 360.
The tools are free, but to load the games onto your 360 you need a “Creator’s Club” membership ($99/year).
I’ve been really looking forward to this. […]

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Splinter Cell Double Agent

Published on 26 Oct 2006 at 8:43 pm. 7 Comments.
Filed under Video Games.

The new Splinter Cell game is out, but to cut to the chase: it’s very disappointing. The graphics are great but I’m sort of past being blown away by graphics at this point. I feel like they changed the camera. It seems much closer to Sam and is sort of hard to see what is […]

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gp2tanx Dev Log Continued

Published on 13 Sep 2006 at 9:37 am. No Comments.
Filed under Video Games, Tech.

gp2tanx is now feature-complete. I’m just waiting on some art for the splash screens and victory screens, and then it is ready to go. Well, almost. Everything works great on Windows, but when I compile for the gp2x, it crashes at the pause screen. I’m trying to isolate the problem but I haven’t been able […]

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Dead Rising (so far)

Published on 11 Aug 2006 at 8:12 am. 2 Comments.
Filed under Video Games.

I was playing Dead Rising last night and I got killed. The screen comes up and says
LOAD
SAVE & QUIT
I didn’t want to play anymore so I picked “SAVE & QUIT”. Well, guess what. That doesn’t mean what it means in other games. In THIS game, that means “save the PROGRESS of my character, but I […]

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Dead Rising Demo is Out

Published on 4 Aug 2006 at 1:26 pm. No Comments.
Filed under Video Games.

I just played the demo for Dead Rising and it is great!
It’s basically “Dawn of the Dead, the game”. As a matter of fact there is a big disclaimer at the beginning that says “This game has nothing to do with George Romero’s Dawn of the Dead.” Anyway, there’s hundreds of zombies, and you’re in […]

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gp2tanx dev log continued

Published on 16 Jul 2006 at 6:59 pm. No Comments.
Filed under Video Games, Tech.

Back from vacation (lots more on that soon) and did a little work on the game today.
Got the wind working, and explosions cause damage now. Cleaned up the display a little. I’m trying to get through it without looking at any other Scorched Earth clones (which is kind of stupid since it’s already a […]

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